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The reason is that the raw power of Stopping Power combined with the aid of SitRep can turn the HK416 into a powerful anti equipment rifle without wasting too many shots unlike traditional Anti Material Rifles. Ideal perks to pair with the HK416 include Bling, Stopping Power and SitRep. Despite this flaw the HK416 is easy to master and it’s large caliber rounds do damage equivalent to that of the SCAR-H and if combined with the Stopping Power perk and/or FMJ Rounds it becomes an effective weapon to use against armored foes and can do damage to light vehicle killstreaks. The HK416 has a fast rate of fire and limited recoil but has slightly less accuracy at range then the M4A1. The HK416 is unlocked at level 55 (Brigadier General I) and is the third to last Assault Rifle to be unlocked. The HK416 appears in the Spec Ops Mission The Tower as one of the weapons that can be used to complete the Training Tower Course. HK416s are also found later in the level by the corpses of the Delta Force Operatives Copperhead and Magpie.
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The HK416’s first real combat appearance is in the final level One Minute on the Clock where it appears as the players primary weapon. Through the remainder of the level the weapon can be seen but not used by the player. The weapon has a brief usable apperance in From the Ashes when the player is about to guide the Little Bird UAV and as the player is about to mount the Spider Light Strike Vehicle as they head to the Phoenix Security Construction Site. The HK416 appears in the last two levels of the Call of Duty: Modern Warfare Endgame in the hands of Delta Force Opperatives lead by Lieutenant Daniel "Stork" Davies.